ANCIENT KNOWLEDGE: Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 25% faster. Location: Riften NPC: From-Deepest-Fathoms (Rifter Fishery) REWARD. After you pick the lock, the spirits will complain that none of them can pick a lock (hilarious!). Reward. Hopefully, it’s just as good or better than my first build. The Raid is a Quest in Skyrim. Walkthrough. Keep going on to see another scene between two spirits and afterwards go through the next door to enter a HUGE wide-open area. Sorry, we've got no plans for mobile versions of this game guide. 1 - Central Chamber This chamber will allow you … Trapped door in Avanchnzel - posted in Skyrim Spoilers: I'm doing the "Unfathomable Depths" quest and just came across a booby trapped door in the Avanchnzel Animoncultory. Listen to the spirits until the leave, then go down the path and kill two dwemer spiders. After getting inside, you will witness the ghosts of the previous treasure seekers - apparently the keep became their eternal prison. Afterwards enter the room where two Centurions are lying on the assembly table. The reward for Unfathomable Depths, Ancient Knowledge, states in the description that it provides a 25% bonus to armor when wearing Dwarven Armor, and that your Smithing skill will increase 15% faster. Unfathomable Depths. To leave the ruin, open the western door; there is an unlocked boss chest in the darkness to your left as you approach the elevator, easily missed. Ancient Knowledge Bug » Mon May 21, 2012 4:33 pm The Ancient Knowledge effect given as a questreward is supposed to only affect dwarven armor, but of some reason it also boosts the defence of other set of heavy armor. Once you kill it you'll see Breya's corpse in here with another dead Centurion. Take the Lexicon to Avanchnzel . Inside the small room you will find lots of treasures and the Racial Phylogeny skillbook which will boost your Restoration. Have fun using it on our WWW pages. Agree to take the lexicon back to Avanchnzel for her and you'll start this quest. Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 25% faster. Here you can follow the spirits or go left. The very distraught From-Deepest-Fathoms mumbles about wishing she had never taken a lexicon, and hopes she could give it back. These are the "ghosts" of four adventurers (or "thieves," in their own words, although none of them can pick a lock), who went … This location is full of monsters that have to be defeated. All logos and images are copyrighted by their respective owners. Ask about the Elder Scrolls and then finish talking to him to have him bring out two books on the subject. Cross the room and kill the Dwarven Sphere that will cross your way. Proving Honor. im guessing it was driving her insane or something. Unfathomable Depths The Elder Scrolls V: Skyrim. Upon arriving at Avanchnzel, four transparent orange figures will be standing at the bottom of the first large open cave room. Ancient Knowledge . There are more spiders down here as well as a door on the way down you can lockpick to access a chest. As you explore the further part of the dungeon, you will reach a thieves camp where you will once again see the spirits of the thieves. The idea is that the information was imprinted into your character's mind when you gained the Ancient Knowledge perk. She will immediately ask you to "return the lexicon" and just seems overall... off. As the deadly blade is moving back and forth through the room, you need to move between the horizontal obstacles so that it doesn't hit you. She wanted me to take something she referred to as a Lexicon back to Avanchnzel. Avanchnzel is a dwarven ruin to the west of Riften. 339. Description. After reaching the bottom of the mountain, keep going up the slope and afterwards follow the dwarven path. Head through the tunnels to the first opening where you'll see red spirits talk amongst each other, From-Deepest-Fathoms included. Obtained from completing the "Unfathomable Depths" quest. You must take the Lexicon. When you approach her, she will tell you about a place called Avanchnzel and an item she refers to as "the Lexicon": "You. you see during the quest that they were stealing it, but i dont think it every tells you why she wants to put it back. Intro. Loot everyone and put the lexicon back into the lexicon receptacle. The Wolf Queen Awakened Intro. Keep going through a storage area with a skeleton in it. Copyright © 2000 - 2021 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Down this hallway you'll find the corpse of Drennen, one of the looters. ... Elder Knowledge The Elder Scrolls V: Skyrim. Talk to her. There's also an alchemy lab to the left if you need it. Objective. What's interesting, one of the ghosts is From-Deepest-Fathoms, from whom you received this quest. First, head over to the Riften Fishery area outside of Riften (to the south west) where you will find an Argonian walking the docks named From-Deepest- Fathoms. Free me of my burden." Objectives . Head out of the room using the passage behind the Lexicon altar and unlock the door. Ancient Falmer Tomes. I got through using the Become Ethereal shout, but is there some trick to disarming that trap? Knowledge gained from the Lexicon confers a 25% armor rating bonus to Dwarven armor pieces and Smithingincreases 15% faster. (a/n: wow I should have taken this quest before I mastered blacksmithing. On this page of our guide to The Elder Scrolls V: Skyrim we have prepared a detailed walkthrough of the Unfathomable Depths side quest. Past the door on the floor are a LOT of floor plates that spring a spinning blade trap, complete with pistons that force you into it. Defeat it and afterwards search its body, the body of his friend and the thief. Apparently one of them wanted to back out, but the others talked him into continuing. Ranged players should sneak to the left and get on the metal bookcase inside the room (jump over it) to get to a nice ranged spot to attack from. From The Unofficial Skyrim Patch 1.2 notes: 'The Ancient Knowledge perk's 25% bonus when wearing full-Dwemer armor' but the Ancient Knowledge power description says nothing about 'Full' just Dwarven. The Companions. Does anyone know if the "Ancient Knowledge" perk that you get after completion of the "Unfathomable Depths" quest is still bugged? World Quests. Use the ledge here to get in some ranged shots on the four spiders hanging out down here. Unfathomable Depths Ancient Knowledge - Skyrim Wiki ... Fategamer do unfathomable depths the docks at riftens south edge a lizard gives you a quest allowing you to build that stuff I pip care call me pip. 88. Look out for the door on the fight side of the corridor (screen above), as it's protected with a trap - run straight into the room after opening the it. There is a Dwarven Centurion alive and well on the left-side of the room, so sneak attack it if you can. Objective First, head over to the Riften Fishery area outside of Riften (to the south west) where you will find an Argonian walking the docks named From-Deepest- Fathoms. You can begin this quest in Riften and your main objective is to take a lexicon to Avanchnzel. You are not permitted to copy any image, text or info from this page. Left leads up to the Avanchnzel Balcony and has some more spiders for you to kill, so go straight. Watch another conversation and enter Avanchnzel Boilery. Ancient Knowledge: Supposed to make Dwarven armor 25% better, but due to a bug, it makes all non Dwarven armor 25% better. Afterwards move to the room with a trap (screen above). Remove this ad - Subscribe to Premium. Lvl 62. As you're around Riften, visit the city harbour. Take up Arms. Wait, Watches-The-Roots fell for it apparently. Once you reach level 14, a female Argonian named From-Deepest-Fathoms will appear near Riften Fishery, walking around in circles, manically talking to herself. (Requirements: Ancient Knowledge, Dwarven Smithing; 1 Dwarven Oil, 1 Common Soulgem, 2 Dwarven Gears, 2 Iron Ingots, and 4 Dwarven Ingots)-Sphere Knight: Higher health and slightly faster than the spider, the knight makes a decent tank and can carry 100(weight). Regardless of which you choose, you will quickly return to the surface. Obtained from completing the "Frostflow Abyss" quest. So: When you get an Orc Armor set it looks stronger in your Inventory. If you're good at lockpicking, you can enter the room and collect the treasures found inside. why does the quest giver (female argonian cant remember her name) want you too return the lexicon to the ruins? Take the elevator up to the first zone, Avanchnzel, and fight a few enemies. So after the relative success of my first build, I wanted to post a build that includes my certain fondness for the Vigilantes of Stendarr. What it actually does is give you a permanent bonus to all armor … Eventually you should reach a room in which the last of the thieves died (of course not counting From-Deepest-Fathoms). >.>) Further on is a wide room, but don't rush in. However, it's a ways down the ramp, and I do NOT see how anyone could fall for this trap. A disturbed Argonian named From-Deepest-Fathoms was wandering the Riften docks. She apparently has stolen a cursed item - the Lexicon. You also shouldn't back out. Now go through the doors to the Avanchnzel Boilery. Once you kill all the spiders, be SURE to loot the two dwarven centurion enemies in the middle of this area for some GOOD loot, then go up the stairs to the northwest. Unfathomable Depths. Help! The quest will come to an end and you will have to get out of the dungeon. When you place the Lexicon in the receptacle, you'll gain Ancient Knowledge, which will increase the armor rating you receive from dwarven armor by 25% and also increase the experience you gain when Smithing by 15%. Sailor's Repose: Healing spells are 10% stronger. Active Effect: Ancient Knowledge Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster. Continue on (loot the chest under the shelves on the right) to see a scene where Drennen runs off. Page 2 of 4 - Ancient Knowledge Fix - posted in File topics: Note: The Armor Effect isn't shown unless you put it on. After killing them, go through the door to see another scene from the raiding party. Here, you will be above an assembly area of sorts with FIVE dwemer spiders walking around below. Has her soul been trapped here and her body left to roam Skyrim? You will now have completed this quest, but you will also gain a prize: knowledge! Head further down a ramp and through a door to face two more spiders and a sphere guardian. Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster. Remove this ad - Subscribe to Premium ... knowledge! Use the fact that you're on higher ground and kill all the Dwarven Spiders below. Learn the location of the Elder Scroll (Optional) Talk to Arngeir or Esbern Travel to the Alfland Cathedral (in Alfland Glaciul Ruins) and use the Lexicon given to you by Septimus Signus(from the quest Discerning the Transmundane) to recover the Elder Scroll Be Lvl 15 or higher to begin the second half of the quest Obtained by completing the quest “ Unfathomable Depths ”, given at the Riften docks by From-Deepest-Fathoms. For The Elder Scrolls V: Skyrim on the PC, a GameFAQs message board topic titled "Unfathomable Depths - The Lexicon Sidequest (spoilers probably)". The Throat of the World Alduins Bane. Ancient Knowledge Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster. An Argonian female named Deepest-Fathoms roams the Riften docks. (Requirements: Ancient Knowledge, Dwarven Smithing; 1 Dwarven Oil, 1 Common Soulgem, 2 Dwarven Gears, 2 Iron Ingots, and 4 Dwarven Ingots)-Sphere Knight: Higher health and slightly faster than the spider, the knight makes a decent tank and can carry 100(weight). The Elder Scrolls V: Skyrim Game Guide by gamepressure.com. You'll be in a hallway full of steam. Afterwards head out of the room using the passage on the left and go pass one of the thieves' body. Elder Scrolls and Fallout community: character builds, lore, discussions and more. Follow it and kill the two dwemer guardians who patrol the hallways until you get to some hallways leading down. Soon enough you should reach the keep entrance (screen above). Past the lexicon receptacle is a lift that takes you back to Avanchnzel (a shortcut back to the path split from WAY earlier) which you can use to take you back to Skyrim. Defeat another Spider and Sphere inside and turn left. 87. Luckily the Centurions weren't finished, so you can roam the room freely - use this chance to steal everything that's possible. Lost to the Ages. Nightmares will keep tormenting her until she gets rid of it. Throughout the battle, try to keep the enemy at distance and shoot at him - he's rather slow, so you should be able to do it. [[walkthrough/Imitation Amnesty|Imitation Amnesty. Continue onto a bridge past some doors and you'll see two of the spirits talking and heading straight, saying this place was like a library on the dwemer. Defeat it and move onwards, fighting with more Spiders and Spheres and clearing the rooms from whatever you consider useful. If you agree to take on this mission, you will receive a task of reaching Avanchnzel and taking the Lexicon there. You'll see a scene in here, then continue on and downwards and kill another sphere guardian. Head on and enter a room on the right (enter it quickly as a trap is sprung) to find a chest and, on the table, a RESTORATION SKILLBOOK named "Racial Phylogeny". Apart from a couple guards and dock workers, you will also come across a certain Argonian - From Deepest Fathoms. The dwarven keep is well guarded by Automatons, so you should equip your best weapon and stock up on potions. Afterwards, check the left alcove for a chest and go through the door beyond to enter the Avanchnzel Animoncultory. It's very helpful for leveling smithing. It's best to get there from the Orc camp of Lorgashbur, though if you haven't yet been there, you can start at Riften and go round the lake. Past that is another storage area (with LOTS of dwemer ingots if you want them) and another scene by the door. Keep going onwards, fighting enemies on your way and eventually you will reach the Avanchnzel Animoncultory. The dwarven keep can be found west of Riften, at the bottom of the mountain (screen below). This site is not associated with and/or endorsed by the Bethesda Softworks or Bethesda Softworks. The Elder Scrolls V: Skyrim Walkthrough and Guide, The College of Winterhold Miscellaneous Quests, The Dark Brotherhood Miscellaneous Quests, Skyrim GD XXVII: Alok Lahvui Ahrk Rel Daar Lein, Cannot initiate any orc quests! Your reward for following in the footsteps of some unfortunate adventurers is the passive effect Ancient Knowledge. A VERY nice reward! Press question mark to learn the rest of the keyboard shortcuts You can do it by heading through the Balcony (corridor on the right) or following the path you used to get here (path on the left). Kill the Spider and Sphere and head out of the dungeon. On the desk on the left you will find some precious stones, which are however guarded by a Dwarven Spider. Put the Lexicon onto the pedestal in the middle of the room. 338. You will return to the main part of Avanchnzel, to the corridor which you ignored previously. 89. You can begin this quest in Riften and your main objective is to take a lexicon to Avanchnzel. Head forwards and soon you'll be overlooking a wide cave area. I was looking at UESP and the Wikia and they both say that it only gives the "25% bonus for wearing Dwarven" to all armors EXCEPT Dwarven, but … Head out of the room and turn right, where you will come across a Dwemer storage room. Take them out and unlock a door on the right for a chest and some goodies on a table. Make your way over to it or fast travel if you've already discovered it and enter. On this page of our guide to The Elder Scrolls V: Skyrim we have prepared a detailed walkthrough of the Unfathomable Depths side quest. Head onwards and keep your eyes open for a chest up some stairs to the right and soon you'll be at a camp where you'll see another scene between the spirits. 90. After completing the quest Unfathomable Depths an active effect called "Ancient Knowledge" (Smithing skill increases 15% faster) will be given. She pretty much forces the Dragonborn to take the strange artefact when talked to, and she will most certainly not take it back. Apparently the Lexicon creators know how to reward assistance. Approach her and the frightened woman will ask you for help in a certain case. Afterwards head down onto the lower level. Two ghosts will appear and try to open the door, though none of them has the required skills. On your way you will come across a couple Dwarven Spiders and Dwarven Spheres - try to eliminating them from a distance, as they are rather problematic in direct combat (the spiders explode after dying). There's another locked door on the left too for another chest and more goodies. This location is full of monsters … if anyone knows id be happy to know as well :) Two rotating blade things right out of Half Life 2 popped up out of the floor and instakilled me. Unfathomable Depths is a side quest given to you by an Argonian named From-Deepest-Fathoms. The Elder Scrolls V: Skyrim. Above her body you will find an inactive centurion and a second one, this time fully operable, who you will need to fight. Unfathomable Depths. Main Quests. I completed the quest Unfathomable Depths and acquired Ancient Knowledge: 25% Bonus when wearing Dwarven armor and Blacksmithing increases 15% … Press J to jump to the feed. She can be found on the docks near the Riften Fishery outside the gates of Riften . In return for completing the quest you receive the very useful Ancient Knowledge, thanks to which your Blacksmithing increases 15% faster and any Dwarven armor you wear is made 25% stronger. 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